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Grand Prix rereleases to prioritise modding accessibility

15 September 2026

The first development blog for the upcoming rereleases of Geoff Crammond's Grand Prix series has revealed plans to modernise the classic simulation's technical foundation. The source code will be updated to run on DirectX 11, with a stated focus on making the games as moddable as possible.

The decision to emphasise modding accessibility comes as the rereleases navigate licensing complexities surrounding the original titles. By opening the codebase to community modification, the developers aim to extend the longevity and appeal of the rereleased versions to the sim racing community.